Friday, February 5, 2010

Area Line Bar Pie Scatter Plots Charts

What did I do? I created a bar graph comparing WV and the National averages in mathematics. I used Kid Zone to create my graph. I used National Assessment of Educational Progress to get the statistics. I then wrote a summary of what I found out from the reviewing the statistics. Here is also a link to my document showing my graph and a summary of what I found. I thought this activity was easy once I got the hang of filling out the graph. My first graph is below.




What did I learn? I learned how to create a bar graph using the computer.

How could I use it? This would be a great way for students to incorporate technology with other subject areas. The website is fun and easy to follow.


Here are the following ISTE NETS that this assignment covered:

1. Facilitate and Inspire Student Learning and Creativity

Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student

learning, creativity, and innovation in both face-to-face and virtual environments. Teachers:

a. promote, support, and model creative and innovative thinking and inventiveness

b. engage students in exploring real-world issues and solving authentic problems using digital tools and resources

c. promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning,

and creative processes

d. model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual

environments

2. Design and Develop Digital-Age Learning Experiences and Assessments

Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to

maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS•S. Teachers:

a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity

b. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become

active participants in setting their own educational goals, managing their own learning, and assessing their own progress

c. customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using

digital tools and resources

d. provide students with multiple and varied formative and summative assessments aligned with content and technology

standards and use resulting data to inform learning and teaching

3. Model Digital-Age Work and Learning

Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society. Teachers:

a. demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations

b. collaborate with students, peers, parents, and community members using digital tools and resources to support student success

and innovation

c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats

d. model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information

resources to support research and learning

5. Engage in Professional Growth and Leadership

Teachers continuously improve their professional practice, model lifelong learning, and exhibit leadership in their school and professional

community by promoting and demonstrating the effective use of digital tools and resources. Teachers:

d. contribute to the effectiveness, vitality, and self-renewal of the teaching profession and of their school and community

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