Tuesday, April 6, 2010

Prezi

What did I do? I created a presentation using the Prezi Website. I first decided what I wanted to do my presentation on. I came up with the life cycle of a butterfly. It was easy to create my presentation from that point on. I used the different tools to make my texts bigger or smaller, to add pictures, to organize the path, etc. I like Prezi better than PowerPoint because I think it is a lot more fun and interesting. I think students would like it better because it doesn't have just boring slides like PowerPoint has. You can make paths form one point to another and it's easily readable. Here is my Prezi Presentation.

What did I learn? I learned that by using the Prezi website I can create a new and fun way fir students to learn. I learned how to make texts bigger and smaller, add pictures, and to create a path for the formation of my project.

How could I use it? I could definitely use this in my classroom. It would be great way to review lessons or to help my students get ready for a test.


Below is my embedded copy.


Here are the following ISTE NETS T Standards this assignemt assesses:
1. Facilitate and Inspire Student Learning and Creativity
Teachers use their knowledge of subject matter, teaching and learning, and technology to facilitate experiences that advance student
learning, creativity, and innovation in both face-to-face and virtual environments. Teachers:
a. promote, support, and model creative and innovative thinking and inventiveness
b. engage students in exploring real-world issues and solving authentic problems using digital tools and resources
c. promote student reflection using collaborative tools to reveal and clarify students’ conceptual understanding and thinking, planning,
and creative processes
d. model collaborative knowledge construction by engaging in learning with students, colleagues, and others in face-to-face and virtual
environments

2. Design and Develop Digital-Age Learning Experiences and Assessments
Teachers design, develop, and evaluate authentic learning experiences and assessments incorporating contemporary tools and resources to
maximize content learning in context and to develop the knowledge, skills, and attitudes identified in the NETS•S. Teachers:
a. design or adapt relevant learning experiences that incorporate digital tools and resources to promote student learning and creativity
b. develop technology-enriched learning environments that enable all students to pursue their individual curiosities and become
active participants in setting their own educational goals, managing their own learning, and assessing their own progress
c. customize and personalize learning activities to address students’ diverse learning styles, working strategies, and abilities using
digital tools and resources
d. provide students with multiple and varied formative and summative assessments aligned with content and technology standards and use resulting data to inform learning and teaching

3. Model Digital-Age Work and Learning
Teachers exhibit knowledge, skills, and work processes representative of an innovative professional in a global and digital society. Teachers:
a. demonstrate fluency in technology systems and the transfer of current knowledge to new technologies and situations
b. collaborate with students, peers, parents, and community members using digital tools and resources to support student success
and innovation
c. communicate relevant information and ideas effectively to students, parents, and peers using a variety of digital-age media and formats
d. model and facilitate effective use of current and emerging digital tools to locate, analyze, evaluate, and use information
resources to support research and learning



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